A downloadable game

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Break the Daylight!

The year is 2599.  Humanity has gone to the stars and seeks to forge a new destiny. The starliner, Persephone, carries cargo and passengers on a wayward journey to a new Sol colony on the moon Io. Among its cargo are ancient relics from Earth, ecologically devastated, in the hopes of preserving humanity's legacy. Unbeknownst to the crew or passengers, a dark and sinister terror has awakened. 

Project: Day Breaker is a GM-less tabletop game where you take on the roles of a ragtag group of misfits onboard the Persephone. How will your group survive their ordeal on a ship infested with vampire spawns and the Prince of Darkness himself, Dracula?  

A wooden brick tower simulates the tension as the ship's systems break down, you face terrifying foes, and find any means to survive with a bunch of volatile strangers.  Each character moves' bring the Persephone to life while revealing more about themselves, sometimes inconveniently. 

This game was inspired by Snakes on the Plane, Hobbs & Shaw, Gackt (Daybreakers single), and Underworld. 

GAME INFO

  • Players: 2-4 players
  • Game Time: 2-3 hours
  • Content Warnings: agoraphobia, claustrophobia, horror, possible gore, feelings of being trapped or being stalked, space, undead, vampire, vacuum of space

In this booklet you'll find:

  • The basic premise for the game
  • Setup instructions
  • Gameplay instructions
  • A list of suggested safety tools
  • 4 character playbooks
    • Play as the Swearer, the Superstar, the Messenger, or the Blood Angel
  • a Dracula Schema sheet
  • a room map of the Persephone

Hit Point Press' Constellation Anthology! 

You can also find Project: Day Breaker on Hit Point Press' Constellation RPG Anthology 

Help this game get Itch-funded! What your $500 USD pays for: 

  • More commissioned artwork from Auri (@the_lady_auri), which includes internal artwork and art for the playbooks
  • Hire and pay an editor 

Potential Stretch Goals include: 

  • EXPANDED RULES & EDITOR - $750 USD pays for an expansion on the rules, a short story from Dracula's perspective about awakening in a "sea of stars" and the new era. Finally, this stretch goal allows me to hire and pay an editor. 
  • 2 NEW PLAYBOOKS - $1000 USD pays for the development of 2 new playbooks, the Wicker and the Dark Monarch. In addition, Auri returns to do the new artwork for the playbooks. 
  • PRINT RUN - $2000 USD provides a pay boost for me plus it allows me to commit more to improve the layout for a zine-style print run of Project: Day Breaker. 

Purchase

Buy Now$10.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:

Project Day Breaker - Pages.pdf 7.1 MB
Project Day Breaker - Spreads.pdf 7 MB
Persephone Ship Map.png 110 kB
Project Day Breaker Character Sheets.pdf 109 kB

Community Copies

Support this game at or above a special price point to receive something exclusive.

Community Copies

Claim a free copy of Project: Day Breaker (for those who are marginalized or who are in need). Copies are limited but will grow with each copy bought. 

Development log

Comments

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This is so cool. Awesome GM less game, Jackie.

hi here fabulous creator

Just curious if there’s any community copies of your cool game available? The Australian dollar is worth half the US$ at the moment so everything’s costing double here in Australia 

Thanks in advance